Catalogue

Record Details

Catalogue Search


Back To Results
Showing Item 23 of 38

Emerging ethical issues of life in virtual worlds  Cover Image E-book E-book

Emerging ethical issues of life in virtual worlds

Malleck, Shaun K. (Added Author). Wankel, Charles. (Added Author).

Summary: Virtual Worlds are being increasingly used in business and education. With each day more people are venturing into computer generated online persistent worlds such as Second Life for increasingly diverse reasons such as commerce, education, research, and entertainment. This book explores the emerging ethical issues associated with these novel environments for human interaction and cutting-edge approaches to these new ethical problems.

Record details

  • ISBN: 9781607523789
  • ISBN: 9781607523772
  • ISBN: 1607523787
  • ISBN: 1607523779
  • ISBN: 9781607523796
  • ISBN: 1607523795
  • Physical Description: 1 online resource : illustrations.
    remote
    Computer data.
  • Publisher: Charlotte, N.C. : Information Age Pub., �2010.

Content descriptions

General Note:
CatMonthString:january.22
Multi-User.
Bibliography, etc. Note: Includes bibliographical references.
Formatted Contents Note: Exploring new ethical issues in the virtual worlds of the twenty-first century / Charles Wankel and Shaun Malleck -- The neglect of reason : a plea for rationalist accounts of the effects of virtual violence / Johnny Hartz S�raker -- Copyright and paratext in computer gaming / Dan L. Burk -- Virtual sex with child avatars / Andrew A. Adams -- Research ethics and virtual worlds / Justin M. Grimes, Kenneth R. Fleischmann, & Paul T. Jaeger -- Preparing for practice : issues in virtual medical education / Rachel H. Ellaway & David Topps -- What benefits do virtual worlds provide charitable organizations? : a case study of Peace Train, a charitable organization in Second Life / Robin Teigland -- Cosmopolitan online : a manual for the construction of a virtual cosmopolis / Edward Howlett & Adam Briggle -- Ethics in Second Life : difference, desire, and the production of subjectivity / Anna Hickey-Moody & Denise Wood -- This war is a lie : ethical implications of massively multiplayer online game design / Miguel Sicart -- The illusion of reality : cognitive aspects and ethical drawbacks : the case of Second Life / Elena Pasquinelli.
Type of Computer File or Data Note:
Text (HTML), electronic book.
System Details Note:
Mode of access: Internet.
Terms Governing Use and Reproduction Note:
Access requires VIU IP addresses and is restricted to VIU students, faculty and staff.
Access restricted by subscription.
Issuing Body Note:
Made available online by EBSCO.
Source of Description Note:
Print version record.
Subject: Multi-User.
Virtual reality -- Social aspects
Information technology -- Moral and ethical aspects
BUSINESS & ECONOMICS -- Business Ethics
Virtual reality -- Social aspects
Virtual reality -- Moral and ethical aspects
Information technology -- Moral and ethical aspects
Genre: Electronic books.

Back To Results
Showing Item 23 of 38

Additional Resources